Quick Update
3rd October 2008
One day I’ll learn to be a bit more proactive in keeping this blog thing up to date. A quick update to bring you one or two readers up to speed. I have put To The Top on the bench for the time being while I concentrate on something a little smaller. I’d like to have something finished before the Community Games system is promoted to production (In Australia, which could be 2020 for all we know).
As such, I have moved my attentions to creating a small 2D platformer in the same vein as Mario, etc.. Yes it’s been done before, but not by me. I also see this as a means to an end, with the hope of extending the 2D tile engine for another game I have in mind.
So far, I have created a simple tile engine, with a sprite->tile collisions currently working (no slopes yet). Next I’ll be working on:
- Background scrolling (both character centric, and parallax)
- Sprite -> Sprite collision.
- Text System
- Menu System
With this done, I’ll either obtain, create or modify a tile map editor to populate the game.
Screens to follow (once I stop ripping other peoples art for filler art).
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