XNA Game Studio 3.1

23rd July 2009

So after a long break and well deserved holiday in Europe, I’m back and ready to get back into the thick of it.  First things first though, a new version of XNA Game Studio was released during my break.  I am glad to inform that the conversion from 3.0 was almost seamless and Project Pengu required absolutely zero code changes to compile and run.

I’ll be releasing some early screen shots of the Pengu engine soon.  I just have to replace some of the Sprites in game to avoid anyone contacting me to take the screen shot down >.>

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