Games
Ok, I have started a few games and demos, but none of these are finished. I’ll post the binaries up when I get a chance.
Sheepdog (DS)
Sheepdog was my first try at a DS game (also my first try at C). The basic premise of the game was to use the stylus to direct the dog. If the dog came too close to the sheep, they would run in the opposite direction. The aim was to round the sheep up into the goal within the timeframe given.

The game never got completely finished, but the basic foundations were there. There’s no sound, and the graphics were drawn in MSPaint, quite poorly actually. I might go back to it, but I’d had enough of C, so maybe I’ll remake it using XNA or something. I just don’t think the point-click interface would be as fun/intuitive with the mouse.
Update: I can’t seem to find the binaries. I may post the source, but I’ll warn you now, it’s not structured very well.
Pengu (Xbox 360)
Check here for more information about the development of Pengu.